R and A II

 

00 Red Moves | 00 Ala Moves

 
 
 
 


  1. Winner starts each new game.
  2. Highlight a piece to activate it.
  3. Move 1 or 2 spaces forward, backward, sideways or diagonally.
  4. Jump pieces forward, backward, sideways or diagonally.
  5. Player who removes most opponent pieces in 21 moves, wins.
  6. In case of a draw, winner rotates turn.

R and A II
Copyright © 2021
Anthony C. Thomas