R and A II
00 Red Moves | 00 Ala Moves
- Winner starts each new game.
- Highlight a piece to activate it.
- Move 1 or 2 spaces forward, backward, sideways or diagonally.
- Jump pieces forward, backward, sideways or diagonally.
- Player who removes most opponent pieces in 21 moves, wins.
- In case of a draw, winner rotates turn.
R and A II
Copyright © 2021
Anthony C. Thomas